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Master Sword

An older project that probably needs some more love, but I'll eventually get to updating my junk (the lie of every artist).

I mainly made this one to try and replicate the famous blueish-purple Master Sword hilt, but doing so in a way that could have been made. The colors of the hilt are based on a heat temper that discolors the steel due to thin-film interference. I plotted which parts of the hilt would retain heat for longer, and thus travel up the Kelvin scale, shifting toward purple.

Unreal Engine 4 Scene by Rebecka Granat. Sword model by me, vegetation scans largely by me.

https://www.artstation.com/rcbekea

Unreal Engine 4 Scene by Rebecka Granat. Sword model by me, vegetation scans largely by me.

Unreal Engine 4 Scene by Rebecka Granat. Sword model by me, vegetation scans largely by me.